Large Town: Wæm Khǐssejĭ Yǐllè

Wæm Khǐssejĭ Yǐllè

Wæm Khǐssejĭ Yǐllè
Example Constructi architecture.
StateFederation of Alveria
ProvenceĚslorvogwin District
Sub ProvenceÆpìdèldo Zone
RegionÁvïji-yäk Woodlands
Founded1310
Community LeaderAdministrator Syllaemus Trgfê
Area6 km2 (2 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation6178 m (20269 ft)
Average Yearly Precipitation124 cm/y (48 in/y)
Population1581
Population Density263 people per km2 (790 people per mi2)
Town AuraConjuration
Naming
Native nameWæm Khǐssejĭ Yǐllè
Pronunciation/ˈxɪsseʤ/ /ˈjɪllɤ/
Direct Translation[humble; modest] [patient; victim]
Translation[Not Yet Translated]

Wæm Khǐssejĭ Yǐllè (/ˈxɪsseʤ/ /ˈjɪllɤ/ [humble; modest] [patient; victim]) is a subtropical Large Town located in Æpìdèldo Zone, Ěslorvogwin District, within the Federation of Alveria.

The name Wæm Khǐssejĭ Yǐllè is derived from the Constructi language, as Wæm Khǐssejĭ Yǐllè was founded by Réchvé̄r Mé̄kī 'Robin Venus' Yōō̌s Yärméō Bërmér Zlkdshèj, who was culturaly Constructi.

Climate

Wæm Khǐssejĭ Yǐllè has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 23°C (73°F). Wæm Khǐssejĭ Yǐllè receives an average of 124 cm/y (48 in/y) of precipitation, most of which comes in the form of rain during the spring. Wæm Khǐssejĭ Yǐllè covers an area of nearly 6 km2 (2 mi2), and an average elevation of 6178 m (20269 ft) above sea level.

Overview

Wæm Khǐssejĭ Yǐllè was founded durring the early 14th century in winter of the year 1310, by Réchvé̄r Mé̄kī 'Robin Venus' Yōō̌s Yärméō Bërmér Zlkdshèj. The establishment of Wæm Khǐssejĭ Yǐllè was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Wæm Khǐssejĭ Yǐllè's construction back out of the project. Réchvé̄r Mé̄kī 'Robin Venus' Yōō̌s Yärméō Bërmér Zlkdshèj pushed on reguardles, and Wæm Khǐssejĭ Yǐllè was finished, but starts off as a terible place to live.

Wæm Khǐssejĭ Yǐllè was built using the conventions of Constructi durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Wæm Khǐssejĭ Yǐllè is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Wæm Khǐssejĭ Yǐllè is buildings are arranged arrounded highly ordered system of broad gravel streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. Wæm Khǐssejĭ Yǐllè's somewhat suffishent are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.

Wæm Khǐssejĭ Yǐllè seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are smiling, quietly exchanging words with a friend, or simply enjoying the day as they work. It reminds you of an evening at home as everyone dined, having run out of things to talk about and embraced the savory meal before them.

Civic Infrastructure

Wæm Khǐssejĭ Yǐllè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Wæm Khǐssejĭ Yǐllè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Wæm Khǐssejĭ Yǐllè's parks.

Wæm Khǐssejĭ Yǐllè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wæm Khǐssejĭ Yǐllè.

Wæm Khǐssejĭ Yǐllè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wæm Khǐssejĭ Yǐllè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Khǐssejĭ Yǐllè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wæm Khǐssejĭ Yǐllè's public wards, blessings, and other arcane systems.

Wæm Khǐssejĭ Yǐllè has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Wæm Khǐssejĭ Yǐllè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large Town. Wæm Khǐssejĭ Yǐllè's grid is powered by hydrogalvanic generators.

Wæm Khǐssejĭ Yǐllè's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Wæm Khǐssejĭ Yǐllè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Wæm Khǐssejĭ Yǐllè's natural decorations nor waterways.

Wæm Khǐssejĭ Yǐllè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Wæm Khǐssejĭ Yǐllè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Wæm Khǐssejĭ Yǐllè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Wæm Khǐssejĭ Yǐllè's garrison was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

In Wæm Khǐssejĭ Yǐllè during thunderstorms, with each flash of lightning, everyone sees different monsters from the corner of their eyes.

The Living Topiary near Wæm Khǐssejĭ Yǐllè are known to be more aggressive than normal.

Wæm Khǐssejĭ Yǐllè's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves consuming a local toxin to channel Truename Magic energies of tier 1 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 4
    • Farmland: 6339 m2
    • Cattle and Similar Creatures: 395
    • Poultry: 4743
    • Swine: 316
    • Sheep: 15
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 158

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 4
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 5
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 4
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Furriers: 1
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 9
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 9
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 9
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 5
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 5

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 15
  • Monks, Monastic: 5
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Storytellers: 6
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 8
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 4

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

510 of Wæm Khǐssejĭ Yǐllè's population work within a Foundational Occupation.

992 of Wæm Khǐssejĭ Yǐllè's population do not work in a formal occupation, but do contribute to the local economy. 79 (5%) are noncontributers.

Points of Interest

POI

History

Wæm Khǐssejĭ Yǐllè is still bloodied by a recent violent conflict. A crushing bandit raid, a lost siege, getting caught at the periphery of a major battle, or some other calamity has inflicted severe damage on the place. Some communities may suffer a longer-term version of this, their youths lost in a grinding, endless battle against some perpetual threat.

The the a goblet of Summoning, an a goblet imbued with notable amounts of Summoning energies was created in Wæm Khětkhæ Læsgiwěkhka by in time immemorial, reportedly some time during the early 2nd century.

History